Experience
XP Level:
104 / 300 (34.7%)
XP Total:
314,997 / 6,029,550 (5.2%)
World Journey
Portal Energy:
149,450 / 149,450 (100.0%)
Squad League:
611,445
Time Played: 11 days 7 hours
Hero Lineups
Archer Queen
X-Snipe
Lvl 4
Blazing Light
Lvl 2
Mega Fireball
Lvl 2
Tank Girl
Lvl 4
Colt
Lvl 5
SQURS Logo
Mortis
Monster Charge
Lvl 1
Charge
Lvl 2
Super Shell
Lvl 2
Unknown
Lvl 0
Unknown
Lvl 0
SQURS Logo
Royale King
Royal Delivery
Lvl 1
Charge
Lvl 2
Super Shell
Lvl 2
Unknown
Lvl 0
Unknown
Lvl 0
Player Stats
Top 1
Total:
556 (13.7%)
Top 3
Total:
1,922 (47.2%)
Party
Total:
2 (0.0%)
Battle Stats
Busts / Battle
Total:
0.3
Big NPCs / Battle
Total:
0.0
Bosses / Battle
Total:
0.2
Gems / Battle
Total:
245
Picks / Battle
Total:
13.8
Fusions / Battle
Total:
3.5
Chest Cycle
Battle chests opened:
3,972
Last chest in cycle:
#12 of 60
What is the chest cycle?

Every chest you earn for winning a battle has a predefined rarity, as they follow a loop that repeats every 60 chests.

Knowing the rarity of your upcoming chests allows you to use Chest Multipliers more efficiently.

If you want to optimise your long-term progression, evolving Epic characters will be your most challenging goal. This page shows when you will get the next Epic Chests, so that you can activate your Chest Multipliers and boost your progression.

For more details about the chest cycle, you can read this RoyaleAPI page:

Last

common chest
common

Next

rare chest
rare

+2

common chest
common

+3

common chest
common

+4

epic chest
epic
x4 Chest Multiplier
0
x3 Chest Multiplier
2
x2 Chest Multiplier
134
Upcoming Epic Chests

+4

epic chest
epic

+22

epic chest
epic

+24

epic chest
epic

+40

epic chest
epic

+47

epic chest
epic
Squad Collection
Unlocked
35 / 37 (94.6%)
Maxed
34 / 37 (91.9%)
Commons
Ultra:
12.0 / 12 (100.0%)
Ultimate:
7.0 / 7 (100.0%)
Rares
Ultra:
12.0 / 12 (100.0%)
Ultimate:
4.0 / 4 (100.0%)
Epics
Ultra:
9.0 / 9 (100.0%)
Ultimate:
3.6 / 4 (90.2%)
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Favourite Troop Picks
Troop Icon function toFixed() { [native code] }
32,891
Troop Icon function toFixed() { [native code] }
13,367
Troop Icon function toFixed() { [native code] }
9,982
Troop Icon function toFixed() { [native code] }
5,177
Troop Icon function toFixed() { [native code] }
5,041
Troop Icon function toFixed() { [native code] }
4,850
Troop Icon function toFixed() { [native code] }
4,686
Troop Icon function toFixed() { [native code] }
3,171
Troop Icon function toFixed() { [native code] }
2,973
Troop Icon function toFixed() { [native code] }
2,926
Troop Icon function toFixed() { [native code] }
2,693
Troop Icon function toFixed() { [native code] }
2,519
Troop Icon function toFixed() { [native code] }
1,883
Troop Icon function toFixed() { [native code] }
1,852
Troop Icon function toFixed() { [native code] }
1,683
Troop Icon function toFixed() { [native code] }
1,583
Troop Icon function toFixed() { [native code] }
1,504
Troop Icon function toFixed() { [native code] }
1,351
Troop Icon function toFixed() { [native code] }
1,273
Troop Icon function toFixed() { [native code] }
1,151
Troop Icon function toFixed() { [native code] }
1,138
Troop Icon function toFixed() { [native code] }
1,116
Troop Icon function toFixed() { [native code] }
1,078
Troop Icon function toFixed() { [native code] }
1,069
Troop Icon function toFixed() { [native code] }
972
Troop Icon function toFixed() { [native code] }
747
Troop Icon function toFixed() { [native code] }
615
Troop Icon function toFixed() { [native code] }
572
Troop Icon function toFixed() { [native code] }
430
Troop Icon function toFixed() { [native code] }
415
Troop Icon function toFixed() { [native code] }
398
Troop Icon function toFixed() { [native code] }
261
Troop Icon function toFixed() { [native code] }
253
Troop Icon function toFixed() { [native code] }
230
Troop Icon function toFixed() { [native code] }
185
Troop Icon function toFixed() { [native code] }
165
Troop Icon function toFixed() { [native code] }
147
Troop Icon function toFixed() { [native code] }
133
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Note: pick amounts are total values since you started playing. They favour troops of lower rarities, and are limited for newer troops.
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