Experience
XP Level:
86 / 300 (28.7%)
XP Total:
222,022 / 6,029,550 (3.7%)
World Journey
Portal Energy:
67,800 / 149,450 (45.4%)
Squad League:
327,870
Time Played: 4 days 11 hours
Hero Lineups
Player Stats
Top 1
Total:
868 (53.8%)
Top 3
Total:
1,294 (80.2%)
Party
Total:
31 (1.9%)
Battle Stats
Busts / Battle
Total:
1.8
Big NPCs / Battle
Total:
0.0
Bosses / Battle
Total:
0.3
Gems / Battle
Total:
291
Picks / Battle
Total:
13.2
Fusions / Battle
Total:
4.3
Chest Cycle
Battle chests opened:
690
Last chest in cycle:
#30 of 60
What is the chest cycle?

Every chest you earn for winning a battle has a predefined rarity, as they follow a loop that repeats every 60 chests.

Knowing the rarity of your upcoming chests allows you to use Chest Multipliers more efficiently.

If you want to optimise your long-term progression, evolving Epic characters will be your most challenging goal. This page shows when you will get the next Epic Chests, so that you can activate your Chest Multipliers and boost your progression.

For more details about the chest cycle, you can read this RoyaleAPI page:

Last

rare chest
rare

Next

common chest
common

+2

common chest
common

+3

common chest
common

+4

epic chest
epic
x4 Chest Multiplier
0
x3 Chest Multiplier
0
x2 Chest Multiplier
3
Upcoming Epic Chests

+4

epic chest
epic

+6

epic chest
epic

+22

epic chest
epic

+29

epic chest
epic

+34

epic chest
epic
Squad Collection
Unlocked
27 / 35 (77.1%)
Maxed
14 / 35 (40.0%)
Commons
Ultra:
11.0 / 12 (91.7%)
Ultimate:
2.4 / 7 (34.3%)
Rares
Ultra:
9.0 / 12 (75.0%)
Ultimate:
1.1 / 3 (35.4%)
Epics
Ultra:
7.0 / 9 (77.8%)
Ultimate:
1.0 / 3 (33.4%)
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Favourite Troop Picks
Troop Icon function toFixed() { [native code] }
12,398
Troop Icon function toFixed() { [native code] }
5,053
Troop Icon function toFixed() { [native code] }
3,903
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2,443
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2,150
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2,039
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1,445
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1,231
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1,136
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1,054
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975
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964
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801
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779
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729
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704
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660
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657
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603
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571
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524
Troop Icon function toFixed() { [native code] }
432
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405
Troop Icon function toFixed() { [native code] }
401
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323
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245
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30
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28
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18
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7
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Note: pick amounts are total values since you started playing. They favour troops of lower rarities, and are limited for newer troops.
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