Experience
XP Level:
194 / 300 (64.7%)
XP Total:
1,351,102 / 6,029,550 (22.4%)
World Journey
Portal Energy:
149,450 / 149,450 (100.0%)
Squad League:
699,050
Time Played: 28 days 9 hours
Hero Lineups
Archer Queen
X-Snipe
Lvl 5
Coin Stash
Lvl 2
Blazing Light
Lvl 2
Leon
Lvl 4
Colonel Ruffs
Lvl 4
SQURS Logo
Royale King
Royal Delivery
Lvl 1
Charge
Lvl 2
Super Shell
Lvl 2
Unknown
Lvl 0
Unknown
Lvl 0
SQURS Logo
Mortis
Monster Charge
Lvl 1
Charge
Lvl 2
Super Shell
Lvl 2
Unknown
Lvl 0
Unknown
Lvl 0
Player Stats
Top 1
Total:
4,185 (40.9%)
Top 3
Total:
8,561 (83.8%)
Party
Total:
1,723 (16.9%)
Battle Stats
Busts / Battle
Total:
1.0
Big NPCs / Battle
Total:
0.0
Bosses / Battle
Total:
0.4
Gems / Battle
Total:
411
Picks / Battle
Total:
16.7
Fusions / Battle
Total:
5.2
Chest Cycle
Battle chests opened:
8,949
Last chest in cycle:
#9 of 60
What is the chest cycle?

Every chest you earn for winning a battle has a predefined rarity, as they follow a loop that repeats every 60 chests.

Knowing the rarity of your upcoming chests allows you to use Chest Multipliers more efficiently.

If you want to optimise your long-term progression, evolving Epic characters will be your most challenging goal. This page shows when you will get the next Epic Chests, so that you can activate your Chest Multipliers and boost your progression.

For more details about the chest cycle, you can read this RoyaleAPI page:

Last

rare chest
rare

Next

rare chest
rare

+2

common chest
common

+3

common chest
common

+4

rare chest
rare
x4 Chest Multiplier
84
x3 Chest Multiplier
235
x2 Chest Multiplier
522
Upcoming Epic Chests

+7

epic chest
epic

+25

epic chest
epic

+27

epic chest
epic

+43

epic chest
epic

+50

epic chest
epic
Squad Collection
Unlocked
35 / 37 (94.6%)
Maxed
34 / 37 (91.9%)
Commons
Ultra:
12.0 / 12 (100.0%)
Ultimate:
7.0 / 7 (100.0%)
Rares
Ultra:
12.0 / 12 (100.0%)
Ultimate:
4.0 / 4 (100.0%)
Epics
Ultra:
9.0 / 9 (100.0%)
Ultimate:
3.8 / 4 (93.9%)
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Favourite Troop Picks
Troop Icon function toFixed() { [native code] }
83,373
Troop Icon function toFixed() { [native code] }
51,997
Troop Icon function toFixed() { [native code] }
35,703
Troop Icon function toFixed() { [native code] }
22,326
Troop Icon function toFixed() { [native code] }
13,499
Troop Icon function toFixed() { [native code] }
11,600
Troop Icon function toFixed() { [native code] }
10,358
Troop Icon function toFixed() { [native code] }
10,010
Troop Icon function toFixed() { [native code] }
9,005
Troop Icon function toFixed() { [native code] }
8,233
Troop Icon function toFixed() { [native code] }
8,182
Troop Icon function toFixed() { [native code] }
8,066
Troop Icon function toFixed() { [native code] }
7,773
Troop Icon function toFixed() { [native code] }
6,333
Troop Icon function toFixed() { [native code] }
4,915
Troop Icon function toFixed() { [native code] }
4,750
Troop Icon function toFixed() { [native code] }
4,697
Troop Icon function toFixed() { [native code] }
3,863
Troop Icon function toFixed() { [native code] }
3,692
Troop Icon function toFixed() { [native code] }
3,684
Troop Icon function toFixed() { [native code] }
3,671
Troop Icon function toFixed() { [native code] }
3,538
Troop Icon function toFixed() { [native code] }
2,704
Troop Icon function toFixed() { [native code] }
2,625
Troop Icon function toFixed() { [native code] }
2,293
Troop Icon function toFixed() { [native code] }
1,804
Troop Icon function toFixed() { [native code] }
1,784
Troop Icon function toFixed() { [native code] }
1,630
Troop Icon function toFixed() { [native code] }
1,542
Troop Icon function toFixed() { [native code] }
1,451
Troop Icon function toFixed() { [native code] }
1,436
Troop Icon function toFixed() { [native code] }
1,356
Troop Icon function toFixed() { [native code] }
1,251
Troop Icon function toFixed() { [native code] }
1,114
Troop Icon function toFixed() { [native code] }
596
Troop Icon function toFixed() { [native code] }
593
Troop Icon function toFixed() { [native code] }
379
Troop Icon function toFixed() { [native code] }
320
Troop Icon function toFixed() { [native code] }
0
Troop Icon function toFixed() { [native code] }
0
Note: pick amounts are total values since you started playing. They favour troops of lower rarities, and are limited for newer troops.
This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it.
Copyright © 2025 Álvaro Peña. All rights reserved.

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