Top Ladder Stats (2025-06)
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Last updated: 2025-07-12
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- Created: 2025-07-12
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About Season Stats
The Path of Legends (PoL) leaderboard is a great place to consistently find the best players and to see how they adapt to the meta. The first Monday of every month, the season ends and a new one begins. While players are competing to reach the top, we are tracking their results and deck choices.
With this blog, we present a summary and a few insights of all the data that we collected during the last days of the season, with a focus on the decks that players used to obtain their final rank.
Stats Format Basics
These stats are based on the decks and card collections of the best players, the ones who finished among the top 1,000 players in Path of Legends.
Over this blog, we'll look at card stats with tables that use the following format:
- Usage refers to the share of players who used the card in their main deck. This stat is paired with a change %, which is the difference when compared to last season's usage.
- Average Rank is the mean of all the placements from players who used this card. The center point is 500, so if the value is below 500, it means the card is quite good.
- Have It Maxed refers to the share of players who have that card at Level 15, which is the ideal level to compete in PoL. The companion bar chart also shows the amount of players who have this card at Level 14 (in light blue). If the light blue range is wide, it implies that a lot of players don't consider this card worthy to spend Elite Wild Cards on it, because EWCs are a scarce resource.
- Usage/Maxed (U/M) shows the amount of players who use a card from those that have it maxed. Some cards can be harder to unlock and level up, so usage may not be a good indicator if it's being held down by other factors. It's also relevant to know that every season boosts a few cards, which allows players to use them without the need to level them up.
Win Rate VS Rank
Due to the nature of the ladder system, card win rates aren't useful to understand the strength of a card. We think a mix of the stats listed above can paint a more accurate picture of the state of each card.
The main reason for this is that system which are based in score matchmaking aims to pair players with others of similar strength. If the amount of battles played is sufficient, the score of the player stabilises, leading to a win rate of ~50%.
Better players stabilise at higher scores than worse players, but in the long term, the winrate becomes similar. This causes this metric to be fairly irrelevant when compared to rank and usage.
Top 10 Players
These were the main decks used by the Top 10 players of the season.
#1 - 🇪🇬 Mohamed Light (4,161)









#2 - 🇰🇷 Ijihu (4,126)









#3 - 🇧🇷 Samuel Bassotto (4,124)









#4 - 🇮🇱 Betfas (4,115)









#5 - 🇸🇦 Rakan (4,104)









#6 - 🇪🇬 Mohamed Light (4,104)









#7 - 🇲🇦 Simo (4,101)









#8 - 🇸🇾 Osama (4,093)









#9 - 🇵🇪 JoelRS (4,090)









#10 - 🇯🇵 Guriko (4,087)









Deck Variety
Across the top 1K leaderboard, there are many kinds of players. Some regularly use the same deck, regardless of the meta (one-tricks), others like to create their own for each meta, and others run with the most popular decks of the leaderboard.
This chart compares deck variety with previous seasons. In the first category, you find decks that are unique in the leaderboard.
Moving to the right, each group represents a different threshold of deck popularity. In the last category, you can see the amount of players using decks with more than 20 users.
Most Popular Decks
The 10 most popular decks of the leaderboard were:
Tower Troops
Royal Chef becomes the worst Tower Troop, both in usage and average rank.
Dagger Duchess loses her lead and is now on par with Tower Princess.
Previous Season Stats
Evolutions
- Evolved Inferno Dragon scores #11 in evolution usage during the first season, with 7% usage.
- Evolved Cannon jumps to the top with the highest usage increase among evolutions, but has a below-average rank.
- Evolved Witch and Ice Spirit have significant decreases in popularity, dropping from #2 to #5 and from #1 to #19 respectively.
- Evolved Wizard had the best average rank, but very little usage.
- This season 1 player used a 1-evo deck, and no players had 0-evos.
- Firecracker was the worst evolution among those with relevant usage.
Top 3 evolutions:
- Giant Snowball
- Tesla
- Bats
Previous Season Stats
Evolution Unlock Rate
Evolutions are arguably the most challenging progression limitation for players who don't purchase Pass Royale regularly. This means they are also a great indicator for seasonal revenue from the competitive players.
Over time, players find evolution shards through other means, so older evolutions lose that strong correlation with Pass Royale purchases. To avoid that, it's best to keep comparisons to very recent evolutions from the last 2 seasons.
Monetisation performance of recent evolutions:
- Executioner (S70): 31% on release
- Witch (S71): 40% on release
- Inferno Dragon (S72): 40%
Inferno Dragon matches the buyer share of last season, which was the best out of recent seasons. This evolution isn't as versatile as Witch (last season), so this could point towards a trend of better monetisation results.
Previous Season Stats
Evolutions VS Normal Cards
Comparing evolutions to their normal cards is a great way to see how relevant each evolution ability actually is.
If we also look at the usage of the normal card, we can get a better sense of their place in the meta, helping us answer:
- Is the normal card strong and usable by itself?
- Is the evolution necessary and what makes it strong?
Several evolutions take this to an extreme, where the normal card is completely unused and only the Evolution has usage. For these cases, it seems fair to argue that the normal card has been weakened so that the evolution buff turns it into a balanced one.
It seems incompatible to have both the normal card and the evolution in a balanced state, at least as long as the evolution provides a relevant advantage.
What is LUR?
This chart introduces a new stat: Log-based Usage Ratio (LUR). This is a value that directly compares the usage of an Evolution with the usage of it's normal variant.
The basic way to read it is:
- A positive value means that the Evolution is more popular
- A negative value means that the Normal Card is more popular
The logarithm is simply used to translate this ratio into a simpler number that's easier to read. E.g.:
- LUR=1: Evolution is used 10x more
- LUR=2: Evolution is used 100x more
Cards that have been completely overshadowed by their evolutions:
- Witch
- Archers
- Goblin Giant
- Royal Recruits
- Electro Dragon
- Wizard
Most unappealing evolutions compared to their counterparts:
- Goblin Drill
- Skeletons
- Ice Spirit
Previous Season Stats
Champions
Champions are always an interesting category because they exclude each other in decks. But players don't always have a Champion in their deck, so that's why "No Champion" is listed as well.
No significant changes in usage for specific Champions, but most of them have increased their usage slightly. This resulted in a significant reduction of no-Champion decks.
Boss Bandit remains with average stats despite vocal complaints from the community.
Golden Knight remains the best Champion among those with relevant usage.
Previous Season Stats
Spells
Lightning was very popular during the Evolved Witch release, and now had a significant usage decrease.
The Log remains as the most popular spell, by far.
Like last season, Rocket stands out with a great average rank, even if it wasn't very popular.
Previous Season Stats
Buildings
This is a new section requested by one of our readers. We decided to show all the buildings, offensive and defensive, even if some cards like Goblin Drill may seem a bit out of place.
- There were 43.6% of decks without any buildings at all.
Win Conditions
Win Conditions are one of the best ways to look at archetype performance. Unlike support cards, which can fit in several archetypes, these are the core cards that define them.
- No Win Conditions had a significant usage increase, which is usually indicative of a balanced meta.
Top 3 Win Conditions:
- Giant
- Evolved Battle Ram
- X-Bow
Previous Season Stats
Checks and Balances
The start of the season introduced balance changes, what was their outcome?
Most of the nerfs resulted in usage reduction, expect for the Boss Bandit one.
The buffs to Cannon Cart and Goblin Demolisher had significant effects.
Evolved Wizard, Little Prince, Hunter and Rune Giant remain mostly irrelevant despite the buffs. The first two of these have very good average ranks, so the effect of the buff may need more time to appeal players.
Recent Balances
The balances for next season were already announced, so we can take a look at their current stats.
- As expected, this shows higher usages for the cards that were targeted with nerfs.
All Cards
This data can be used as long as we are properly credited as the source.
Data Dump
# | Card | Usage | Rank | |
---|---|---|---|---|
1 | ![]() | Tower Princess | 73.8% | 495 |
2 | ![]() | The Log | 38.6% | 494 |
3 | ![]() | Skeletons | 26.9% | 481 |
4 | ![]() | Arrows | 23.7% | 520 |
5 | ![]() | Barbarian Barrel | 18.6% | 499 |
6 | ![]() | Ice Spirit | 18.0% | 527 |
7 | ![]() | Goblin Gang | 16.2% | 535 |
8 | ![]() | Miner | 16.2% | 416 |
9 | ![]() | Lightning | 15.6% | 495 |
10 | ![]() | Guards | 15.5% | 494 |
11 | ![]() | Electro Spirit | 15.3% | 498 |
12 | ![]() | Fireball | 15.1% | 484 |
13 | ![]() | Evolved Cannon | 13.2% | 532 |
14 | ![]() | Poison | 12.5% | 486 |
15 | ![]() | Cannoneer | 12.2% | 520 |
16 | ![]() | Knight | 12.1% | 480 |
17 | ![]() | Tornado | 11.7% | 502 |
18 | ![]() | Evolved Zap | 11.5% | 470 |
19 | ![]() | Ice Wizard | 10.9% | 482 |
20 | ![]() | Spear Goblins | 10.8% | 461 |
21 | ![]() | Evolved Wall Breakers | 10.7% | 518 |
22 | ![]() | Evolved Knight | 10.6% | 534 |
23 | ![]() | Graveyard | 10.3% | 547 |
24 | ![]() | Evolved Witch | 10.3% | 542 |
25 | ![]() | Evolved Bats | 10.2% | 457 |
26 | ![]() | Hog Rider | 10.1% | 539 |
27 | ![]() | Rage | 10.1% | 506 |
28 | ![]() | Fisherman | 9.7% | 476 |
29 | ![]() | Mighty Miner | 9.7% | 517 |
30 | ![]() | Dagger Duchess | 9.1% | 495 |
31 | ![]() | Balloon | 8.9% | 484 |
32 | ![]() | Royal Ghost | 8.4% | 447 |
33 | ![]() | Goblin Curse | 8.3% | 524 |
34 | ![]() | Goblin Hut | 8.1% | 500 |
35 | ![]() | Evolved Tesla | 8.1% | 433 |
36 | ![]() | Boss Bandit | 7.5% | 473 |
37 | ![]() | Evolved Valkyrie | 7.1% | 481 |
38 | ![]() | Giant | 7.0% | 437 |
39 | ![]() | Evolved Archers | 7.0% | 494 |
40 | ![]() | Bomber | 6.9% | 487 |
41 | ![]() | Evolved Goblin Barrel | 6.8% | 522 |
42 | ![]() | Inferno Dragon | 6.8% | 502 |
43 | ![]() | Bandit | 6.7% | 472 |
44 | ![]() | Golden Knight | 6.7% | 458 |
45 | ![]() | Evolved Giant Snowball | 6.7% | 422 |
46 | ![]() | Evolved Dart Goblin | 6.7% | 531 |
47 | ![]() | Earthquake | 6.6% | 547 |
48 | ![]() | Rocket | 6.5% | 423 |
49 | ![]() | Evolved Royal Giant | 6.4% | 471 |
50 | ![]() | Princess | 6.3% | 537 |
51 | ![]() | Skeleton King | 6.3% | 510 |
52 | ![]() | Cannon Cart | 6.2% | 431 |
53 | ![]() | Evolved Barbarians | 6.2% | 485 |
54 | ![]() | Evolved Firecracker | 6.0% | 609 |
55 | ![]() | Zap | 5.9% | 501 |
56 | ![]() | Prince | 5.8% | 528 |
57 | ![]() | Evolved Goblin Giant | 5.8% | 529 |
58 | ![]() | Evolved Skeletons | 5.7% | 546 |
59 | ![]() | Evolved Ice Spirit | 5.6% | 448 |
60 | ![]() | Evolved Battle Ram | 5.6% | 444 |
61 | ![]() | Ice Golem | 5.5% | 497 |
62 | ![]() | X-Bow | 5.5% | 461 |
63 | ![]() | Monk | 5.5% | 460 |
64 | ![]() | Mega Minion | 5.4% | 440 |
65 | ![]() | Evolved Mortar | 5.3% | 461 |
66 | ![]() | Evolved Executioner | 5.0% | 446 |
67 | ![]() | Electro Wizard | 4.9% | 508 |
68 | ![]() | Archer Queen | 4.9% | 533 |
69 | ![]() | Royal Chef | 4.9% | 540 |
70 | ![]() | Evolved Lumberjack | 4.8% | 529 |
71 | ![]() | Bowler | 4.6% | 524 |
72 | ![]() | Cannon | 4.6% | 518 |
73 | ![]() | Giant Snowball | 4.6% | 492 |
74 | ![]() | Evolved P.E.K.K.A | 4.5% | 518 |
75 | ![]() | Evolved Royal Recruits | 4.4% | 586 |
76 | ![]() | Goblin Machine | 4.1% | 559 |
77 | ![]() | Bomb Tower | 4.0% | 459 |
78 | ![]() | Evolved Goblin Cage | 4.0% | 551 |
79 | ![]() | Elixir Collector | 3.8% | 531 |
80 | ![]() | Fire Spirit | 3.8% | 586 |
81 | ![]() | Lava Hound | 3.8% | 504 |
82 | ![]() | Heal Spirit | 3.8% | 475 |
83 | ![]() | Royal Hogs | 3.7% | 563 |
84 | ![]() | Baby Dragon | 3.6% | 500 |
85 | ![]() | Goblin Drill | 3.5% | 530 |
86 | ![]() | Skeleton Dragons | 3.3% | 527 |
87 | ![]() | Mother Witch | 3.3% | 580 |
88 | ![]() | Evolved Bomber | 3.2% | 446 |
89 | ![]() | Suspicious Bush | 3.1% | 561 |
90 | ![]() | Evolved Musketeer | 3.1% | 444 |
91 | ![]() | Goblinstein | 3.0% | 512 |
92 | ![]() | Evolved Hunter | 2.9% | 462 |
93 | ![]() | Minions | 2.8% | 527 |
94 | ![]() | Sparky | 2.8% | 516 |
95 | ![]() | Dark Prince | 2.7% | 489 |
96 | ![]() | Electro Giant | 2.6% | 600 |
97 | ![]() | Freeze | 2.5% | 467 |
98 | ![]() | Night Witch | 2.5% | 574 |
99 | ![]() | Inferno Tower | 2.4% | 569 |
100 | ![]() | Ram Rider | 2.3% | 364 |
101 | ![]() | Evolved Electro Dragon | 2.3% | 604 |
102 | ![]() | Skeleton Barrel | 2.2% | 680 |
103 | ![]() | Flying Machine | 2.1% | 570 |
104 | ![]() | Goblins | 2.1% | 542 |
105 | ![]() | Elixir Golem | 2.1% | 568 |
106 | ![]() | Royal Delivery | 2.1% | 490 |
107 | ![]() | Goblin Demolisher | 2.1% | 513 |
108 | ![]() | Inferno Dragon | 2.0% | 494 |
109 | ![]() | Evolved Mega Knight | 2.0% | 543 |
110 | ![]() | Wall Breakers | 1.9% | 427 |
111 | ![]() | Berserker | 1.9% | 596 |
112 | ![]() | Dart Goblin | 1.8% | 578 |
113 | ![]() | Musketeer | 1.8% | 591 |
114 | ![]() | Tombstone | 1.7% | 565 |
115 | ![]() | Firecracker | 1.7% | 468 |
116 | ![]() | Skeleton Army | 1.6% | 530 |
117 | ![]() | Mini P.E.K.K.A | 1.5% | 476 |
118 | ![]() | Elite Barbarians | 1.4% | 642 |
119 | ![]() | Magic Archer | 1.3% | 430 |
120 | ![]() | Giant Skeleton | 1.2% | 557 |
121 | ![]() | Golem | 1.2% | 572 |
122 | ![]() | Battle Healer | 1.2% | 698 |
123 | ![]() | Minion Horde | 1.1% | 386 |
124 | ![]() | Rascals | 1.1% | 736 |
125 | ![]() | Evolved Wizard | 1.1% | 343 |
126 | ![]() | Battle Ram | 1.0% | 334 |
127 | ![]() | Zappies | 1.0% | 622 |
128 | ![]() | Phoenix | 1.0% | 606 |
129 | ![]() | Bats | 0.9% | 673 |
130 | ![]() | Little Prince | 0.9% | 381 |
131 | ![]() | Mega Knight | 0.8% | 544 |
132 | ![]() | Lumberjack | 0.7% | 560 |
133 | ![]() | P.E.K.K.A | 0.7% | 310 |
134 | ![]() | Mortar | 0.4% | 133 |
135 | ![]() | Royal Giant | 0.4% | 612 |
136 | ![]() | Tesla | 0.4% | 528 |
137 | ![]() | Valkyrie | 0.4% | 483 |
138 | ![]() | Void | 0.4% | 492 |
139 | ![]() | Three Musketeers | 0.3% | 764 |
140 | ![]() | Evolved Goblin Drill | 0.3% | 783 |
141 | ![]() | Executioner | 0.2% | 579 |
142 | ![]() | Hunter | 0.2% | 571 |
143 | ![]() | Mirror | 0.2% | 649 |
144 | ![]() | Barbarians | 0.1% | 668 |
145 | ![]() | Clone | 0.1% | 739 |
146 | ![]() | Goblin Barrel | 0.1% | 878 |
147 | ![]() | Goblin Cage | 0.1% | 901 |
148 | ![]() | Rune Giant | 0.1% | 630 |
149 | ![]() | Archers | 0.0% | - |
150 | ![]() | Barbarian Hut | 0.0% | - |
151 | ![]() | Electro Dragon | 0.0% | - |
152 | ![]() | Furnace | 0.0% | - |
153 | ![]() | Goblin Giant | 0.0% | - |
154 | ![]() | Royal Recruits | 0.0% | - |
155 | ![]() | Witch | 0.0% | - |
156 | ![]() | Wizard | 0.0% | - |
Top 20 Countries
This leaderboard sorts countries based on the amount of players in the Top 1,000.
The amount of players for each country is displayed in the "Count" column; to the right, you can see a ±value, which is the change compared to last season.
Signature Cards are cards which were disproportionately used in the region when compared to the global average. The 5 displayed cards are sorted, meaning that the first card is the Top 1 signature card. Usually signature cards hint towards a specific archetype that is unusually popular in the country.
Previous Season Stats
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