Archer Queen
She is fast, deadly and hard to catch. Beware of her crossbow bolts and try not to blink - you might miss her!
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Last updated: 2025-05-28
Page change log:
- Created: 2025-05-28
Information in this page may be outdated if the game changed after the last page update.
Page contents
Basic Info
Archer Queen is a ranged Hero who shoots enemies with a high-powered crossbow. Her X-Snipe deals heavy damage, and even splits into three smaller arrows!
To give Archers their signature look, Archer Queen trims their hair with arrows. Then, after it goes white with terror, it's dyed a lovely pink.
Archer Queen is one of the 2 starting Heroes, with a focus on Hotshot troops. Her powerful hits can push back enemies.
Category | Value |
---|---|
Type | Hotshot |
Role | Ranged |
Position | Back |
IP | Clash of Clans |
List of Hotshot Squaddies
- Colt
- Shelly
- Heavy
- Archer
- Wizard
- Ice Wizard
- Dynamike
- Bo
- Elita-1
Basic Stats
Health
- Hit Points (HP): 7,500
- HP Regeneration: 5% HP every 2s (full HP in 40s)
- Healing Per Second (HPS): 188
Damage
- Damage: 3x 168 (504)
- Hit Time: 0.65s
- Damage Per Second (DPS): 775
- Angle: 15°
- Projectiles: 3
Hero Journey
Hero Power: X-Snipe
Power Level 1
Fires a powerful X-Snipe bolt with deadly precision
Long-range flaming arrow shot that deals high damage and pushback. Splits into 3 arrows on impact or edge of range, each doing 50% damage of the original.
- Ability Cooldown: 10 seconds
- Range: 7 tiles
- Pushback: 200
- Damage: 1,500
After hitting a target or range limit, the X-Snipe separates into 3 Archer arrows, with a spread of 60°. These arrows deal 35% of the damage, which is 525 HP.
Power Level 2
X-Snipe charges up to 2 times
- Max Ammo: 1 ➜ 2 X-Snipes
Power Level 3
X-Snipe recharges 20% faster
- Ability Cooldown: 10 ➜ 8 seconds
Power Level 4
Busting a Squad unit recharges X-Snipe by 20%
Power Level 5
X-Snipe charges up to 3 times
- Max Ammo: 2 ➜ 3 X-Snipes
Hero Trait
Trait Level 1
Gives Hotshot Squaddies 15% extra Attack Speed
Squaddies get +13% DPS on average.
Hit Speed buffs don't affect all troops equally, and the change is mainly dependent on the base Hit Speed. Below you can see a full list of affected Squaddies:
![]() | Squaddy | No Trait | Trait 1 | Change |
---|---|---|---|---|
![]() | Colt | 1 / 1.15 | 1 / 1.00 | +15% |
![]() | Shelly | 1 / 0.85 | 1 / 0.75 | +13% |
![]() | Heavy | 1 / 1.05 | 1 / 0.90 | +17% |
![]() | Archer | 1 / 0.35 | 1 / 0.35 | 0% |
![]() | Wizard | 1 / 1.10 | 1 / 0.95 | +16% |
![]() | Ice Wizard | 1 / 1.20 | 1 / 1.05 | +14% |
![]() | Dynamike | 1 / 1.05 | 1 / 0.90 | +17% |
![]() | Bo | 1 / 1.20 | 1 / 1.05 | +14% |
![]() | Elita-1 | 1 / 0.95 | 1 / 0.85 | +12% |
![]() | Minimum | - | - | 0% |
![]() | Average | - | - | +13% |
![]() | Maximum | - | - | +17% |
Trait Level 2
Gives Hotshot Squaddies 15% Extra Health
Trait Level 3
Archer Queen gets 25% extra Attack Speed
![]() | Trait 1 | Trait 3 | Change |
---|---|---|---|
Damage | 504 | 504 | - |
Hit Speed | 1 / 0.65 | 1 / 0.50 | +30% |
DPS | 775 | 1008 | +30% |
Trait Level 4
Increases Extra Health given to Hotshot Squaddies to 30%
Trait Level 5
Increases extra Attack Speed given to Hotshot Squaddies to 30%
Squaddies get +34% DPS on average, compared to having no Trait, and +18% compared to Trait 1.
![]() | Squaddy | No Trait | Trait 5 | Change |
---|---|---|---|---|
![]() | Colt | 1 / 1.15 | 1 / 0.85 | +35% |
![]() | Shelly | 1 / 0.85 | 1 / 0.75 | +31% |
![]() | Heavy | 1 / 1.05 | 1 / 0.90 | +40% |
![]() | Archer | 1 / 0.35 | 1 / 0.35 | +17% |
![]() | Wizard | 1 / 1.10 | 1 / 0.95 | +38% |
![]() | Ice Wizard | 1 / 1.20 | 1 / 1.05 | +33% |
![]() | Dynamike | 1 / 1.05 | 1 / 0.90 | +40% |
![]() | Bo | 1 / 1.20 | 1 / 1.05 | +33% |
![]() | Elita-1 | 1 / 0.95 | 1 / 0.85 | +36% |
![]() | Minimum | - | - | +17% |
![]() | Average | - | - | +34% |
![]() | Maximum | - | - | +40% |
Hero Turbo
Turbo Level 1
Gives the Squad a 50% Speed Boost
Turbo Level 2
Turbo recharges 15% faster
Reload time is reduced from 2.500 to 2.125 seconds.
Turbo Level 3
Increases starting Turbo charges by 1