Top Ladder Stats (2025-07)
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Last updated: 2025-08-05
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- Created: 2025-08-05
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About Season Stats
The Path of Legends (PoL) leaderboard is a great place to consistently find the best players and to see how they adapt to the meta. The first Monday of every month, the season ends and a new one begins. While players are competing to reach the top, we are tracking their results and deck choices.
With this blog, we present a summary and a few insights of all the data that we collected during the last days of the season, with a focus on the decks that players used to obtain their final rank.
Stats Format Basics
These stats are based on the decks and card collections of the best players, the ones who finished among the top 1,000 players in Path of Legends.
Over this blog, we'll look at card stats with tables that use the following format:
- Usage refers to the share of players who used the card in their main deck. This stat is paired with a change %, which is the difference when compared to last season's usage.
- Average Rank is the mean of all the placements from players who used this card. The center point is 500, so if the value is below 500, it means the card is quite good.
- Have It Maxed refers to the share of players who have that card at Level 15, which is the ideal level to compete in PoL. The companion bar chart also shows the amount of players who have this card at Level 14 (in light blue). If the light blue range is wide, it implies that a lot of players don't consider this card worthy to spend Elite Wild Cards on it, because EWCs are a scarce resource.
- Usage/Maxed (U/M) shows the amount of players who use a card from those that have it maxed. Some cards can be harder to unlock and level up, so usage may not be a good indicator if it's being held down by other factors. It's also relevant to know that every season boosts a few cards, which allows players to use them without the need to level them up.
Win Rate VS Rank
Due to the nature of the ladder system, card win rates aren't useful to understand the strength of a card. We think a mix of the stats listed above can paint a more accurate picture of the state of each card.
The main reason for this is that system which are based in score matchmaking aims to pair players with others of similar strength. If the amount of battles played is sufficient, the score of the player stabilises, leading to a win rate of ~50%.
Better players stabilise at higher scores than worse players, but in the long term, the winrate becomes similar. This causes this metric to be fairly irrelevant when compared to rank and usage.
Top 10 Players
These were the main decks used by the Top 10 players of the season.
#1 - 🇮🇱 Asaf (4,225)









#2 - 🇲🇦 Simo (4,211)









#3 - 🇲🇽 Cristian (4,178)









#4 - 🇺🇸 Ian77 (4,173)









#5 - 🇧🇷 LucasXGamer (4,170)









#6 - 🇲🇽 Jorge Luis (4,167)









#7 - 🇳🇮 Walter (4,167)









#8 - 🇰🇷 Star Light (4,166)









#9 - 🇲🇽 Betfas (4,165)









#10 - 🇫🇷 ChetiFLGod (4,161)









Deck Variety
Across the top 1K leaderboard, there are many kinds of players. Some regularly use the same deck, regardless of the meta (one-tricks), others like to create their own for each meta, and others run with the most popular decks of the leaderboard.
This chart compares deck variety with previous seasons. In the first category, you find decks that are unique in the leaderboard.
Moving to the right, each group represents a different threshold of deck popularity. In the last category, you can see the amount of players using decks with more than 20 users.
Previous Season Stats
Most Popular Decks
The 10 most popular decks of the leaderboard were:
Best Player By Win Condition
This section is a list with the highest ranked player for each win condition, and all the decks are available below to copy into the game.
Some of the players run decks with dual win conditions, causing them to appear also multiple times in the leaderboard.
Evolved Wall Breakers - 🇮🇱 Asaf ( #1 )









Evolved Battle Ram - 🇲🇦 Simo ( #2 )









Ram Rider - 🇲🇽 Cristian ( #3 )









Hog Rider - 🇺🇸 Ian77 ( #4 )









Evolved Goblin Giant - 🇧🇷 LucasXGamer ( #5 )









Graveyard - 🇲🇽 Jorge Luis ( #6 )









Giant - 🇲🇽 Jorge Luis ( #6 )









Goblinstein - 🇳🇮 Walter ( #7 )









X-Bow - 🇲🇽 Betfas ( #9 )









Lava Hound - 🇨🇴 Husse ( #13 )









Suspicious Bush - 🇩🇪 Morten ( #17 )









Evolved Skeleton Barrel - 🇺🇸 Luminary ( #19 )









Evolved Mortar - 🇺🇸 Luminary ( #19 )









Balloon - 🇲🇽 Pompeyo ( #21 )









Goblin Drill - 🇪🇬 Mohamed Light ( #22 )









Evolved Royal Giant - 🇧🇷 Pedro ( #23 )









Royal Hogs - 🇧🇭 Saleh ( #31 )









Mortar - 🇷🇺 Egór ( #36 )









Evolved Goblin Barrel - 🇰🇷 Ijihu ( #37 )









Electro Giant - 🇩🇪 Eastreaver ( #39 )









Wall Breakers - 🇨🇦 Ryley ( #76 )









Battle Ram - 🇮🇷 Mohammad Reza ( #79 )









Golem - 🇨🇳 Gzx ( #110 )









Elixir Golem - 🇩🇪 Eulenkralle ( #278 )









Three Musketeers - 🇵🇪 Lrip ( #420 )









Goblin Barrel - 🇺🇸 TheDisciple ( #537 )









Skeleton Barrel - 🇯🇵 Tomuya ( #603 )









Royal Giant - 🇺🇸 Murr20 ( #820 )









Tower Troops
Cannoneer wins popularity, mostly at the expense of Tower Princess. The worse average rank implies this popularity wasn't really driven by better performance.
Royal Chef goes from the worst average rank to the best. As we saw earlier, it was even featured twice among the Top 10 decks.
Previous Season Stats
Evolutions
- Evolved Skeleton Barrel has a great start, becoming the #2 evolution during the first season, with 13% usage.
- Evolved Giant Snowball was the best evolution of the season, with an average rank below 440.
- Evolved Wall Breakers and Evolved Bats had the biggest usage drops.
- From the most popular evolutions, Evolved Inferno Dragon had the worst average rank.
- This season, 3 players finished in the top 1,000 with a 1-evo deck. No one used a deck without evolutions.
Top 3 evolutions:
- Giant Snowball (again)
- Goblin Giant
- Tesla
Previous Season Stats
Evolution Unlock Rate
Evolutions are arguably the most challenging progression limitation for players who don't purchase Pass Royale regularly. This means they are also a great indicator for seasonal revenue from the competitive players.
Over time, players find evolution shards through other means, so older evolutions lose that strong correlation with Pass Royale purchases. To avoid that, it's best to keep comparisons to very recent evolutions from the last 2 seasons.
Monetisation performance of recent evolutions:
- Witch (S71): 40% on release
- Inferno Dragon (S72): 40% on release
- Skeleton Barrel (S73): 42%
Pass Royale buyer share among the top 10,000 players keeps performing very well and trending upwards. This month it increased from the annual high of 40% to 42%.
Previous Season Stats
Evolutions VS Normal Cards
Comparing evolutions to their normal cards is a great way to see how relevant each evolution ability actually is.
If we also look at the usage of the normal card, we can get a better sense of their place in the meta, helping us answer:
- Is the normal card strong and usable by itself?
- Is the evolution necessary and what makes it strong?
Several evolutions take this to an extreme, where the normal card is completely unused and only the Evolution has usage. For these cases, it seems fair to argue that the normal card has been weakened so that the evolution buff turns it into a balanced one.
It seems incompatible to have both the normal card and the evolution in a balanced state, at least as long as the evolution provides a relevant advantage.
What is LUR?
This chart introduces a new stat: Log-based Usage Ratio (LUR). This is a value that directly compares the usage of an Evolution with the usage of it's normal variant.
The basic way to read it is:
- A positive value means that the Evolution is more popular
- A negative value means that the Normal Card is more popular
The logarithm is simply used to translate this ratio into a simpler number that's easier to read. E.g.:
- LUR=1: Evolution is used 10x more
- LUR=2: Evolution is used 100x more
Cards that have been completely overshadowed by their evolutions:
- Skeleton Barrel
- Goblin Giant
- Witch
- Archers
- Electro Dragon
- Wizard
And a few that very close to the complete replacement were Skeleton Barrel, Valkyrie, Tesla and Executioner.
Most unappealing evolutions compared to their counterparts:
- Goblin Drill
- Skeletons
- Ice Spirit
Previous Season Stats
Champions
Champions are always an interesting category because they exclude each other in decks. But players don't always have a Champion in their deck, so that's why "No Champion" is listed as well.
Skeleton King doubles its usage, and now stands out significantly over the other Champions. Most of this can probably be attributed to the strong synergy it has with Evolved Skeleton Barrel in the most popular deck of the season.
No significant changes in usage for other Champions.
Goblinstein replaces Golden Knight as the best Champion in terms of average rank
Previous Season Stats
Spells
The Log has the biggest decrease in usage, but was so far ahead that it remains the most popular spell.
Barbarian Barrel and Fireball get the biggest popularity increases.
The Log remains as the most popular spell, by far.
Royal Delivery takes the place of Rocket for the best average rank, although it's quite less popular.
Previous Season Stats
Buildings
There were 42.5% of decks without any buildings at all.
Goblin Hut and Evolved Tesla had the best average ranks.
Previous Season Stats
Win Conditions
Win Conditions are one of the best ways to look at archetype performance. Unlike support cards, which can fit in several archetypes, these are the core cards that define them.
Evolved Skeleton Barrel had the biggest usage increase.
Evolved Mortar also had a relevant increase, due to the main deck of the season.
Top 3 Win Conditions:
- Ram Rider
- Evolved Goblin Giant
- Evolved Battle Ram
Previous Season Stats
Checks and Balances
The start of the season introduced balance changes, what was their outcome?
All the nerfs caused usage reductions, and very significant ones for The Log and Ice Spirit.
Buffed cards had very modest improvements in usage, and average ranks got worse.
State before balance changes
Recent Balances
The balances for next season were already announced, so we can take a look at their current stats. This is the biggest round of balance changes we've had in recent times, so they could shape the meta in a significant way; although it seems the Furnace rework is already dealing with that by itself.
All Cards
This data can be used as long as we are properly credited as the source.
Data Dump
# | Card | Usage | Rank | |
---|---|---|---|---|
1 | ![]() | Tower Princess | 68.8% | 499 |
2 | ![]() | The Log | 28.1% | 491 |
3 | ![]() | Barbarian Barrel | 24.5% | 496 |
4 | ![]() | Arrows | 22.8% | 503 |
5 | ![]() | Skeletons | 22.2% | 464 |
6 | ![]() | Fireball | 20.9% | 465 |
7 | ![]() | Goblin Gang | 17.4% | 514 |
8 | ![]() | Guards | 16.4% | 483 |
9 | ![]() | Evolved Cannon | 16.3% | 494 |
10 | ![]() | Spear Goblins | 15.7% | 470 |
11 | ![]() | Cannoneer | 15.6% | 534 |
12 | ![]() | Miner | 13.6% | 491 |
13 | ![]() | Evolved Skeleton Barrel | 13.1% | 497 |
14 | ![]() | Electro Spirit | 13.0% | 507 |
15 | ![]() | Ice Wizard | 12.5% | 513 |
16 | ![]() | Skeleton King | 12.5% | 528 |
17 | ![]() | Rage | 11.9% | 451 |
18 | ![]() | Evolved Zap | 11.6% | 533 |
19 | ![]() | Evolved Giant Snowball | 11.4% | 438 |
20 | ![]() | Cannon Cart | 11.2% | 498 |
21 | ![]() | Balloon | 11.0% | 551 |
22 | ![]() | Lightning | 11.0% | 547 |
23 | ![]() | Ice Spirit | 10.8% | 502 |
24 | ![]() | Tornado | 10.5% | 595 |
25 | ![]() | Bomber | 10.0% | 448 |
26 | ![]() | Hog Rider | 9.6% | 572 |
27 | ![]() | Goblin Curse | 9.5% | 560 |
28 | ![]() | Dagger Duchess | 9.3% | 488 |
29 | ![]() | Evolved Mortar | 9.1% | 501 |
30 | ![]() | Berserker | 8.7% | 428 |
31 | ![]() | Graveyard | 8.6% | 486 |
32 | ![]() | Evolved Knight | 8.5% | 505 |
33 | ![]() | Royal Ghost | 8.3% | 487 |
34 | ![]() | Inferno Dragon | 8.3% | 541 |
35 | ![]() | Knight | 8.1% | 493 |
36 | ![]() | Fisherman | 8.0% | 455 |
37 | ![]() | Ice Golem | 7.9% | 536 |
38 | ![]() | Mega Minion | 7.4% | 483 |
39 | ![]() | Poison | 7.1% | 453 |
40 | ![]() | Evolved Lumberjack | 7.1% | 486 |
41 | ![]() | Earthquake | 6.9% | 502 |
42 | ![]() | Zap | 6.8% | 521 |
43 | ![]() | Mighty Miner | 6.7% | 536 |
44 | ![]() | Evolved Goblin Giant | 6.7% | 442 |
45 | ![]() | Evolved Witch | 6.6% | 510 |
46 | ![]() | Giant | 6.5% | 518 |
47 | ![]() | Prince | 6.5% | 491 |
48 | ![]() | Evolved Archers | 6.5% | 534 |
49 | ![]() | Evolved Valkyrie | 6.5% | 510 |
50 | ![]() | Fire Spirit | 6.4% | 477 |
51 | ![]() | Giant Snowball | 6.4% | 528 |
52 | ![]() | Evolved Tesla | 6.3% | 449 |
53 | ![]() | Royal Chef | 6.3% | 456 |
54 | ![]() | Evolved Executioner | 6.3% | 489 |
55 | ![]() | Bandit | 6.2% | 435 |
56 | ![]() | Evolved Wall Breakers | 6.1% | 501 |
57 | ![]() | Boss Bandit | 6.0% | 439 |
58 | ![]() | Evolved Skeletons | 5.9% | 508 |
59 | ![]() | Bomb Tower | 5.8% | 509 |
60 | ![]() | Rocket | 5.7% | 425 |
61 | ![]() | Goblin Drill | 5.7% | 471 |
62 | ![]() | Evolved Firecracker | 5.6% | 582 |
63 | ![]() | Archer Queen | 5.5% | 460 |
64 | ![]() | Goblin Hut | 5.1% | 448 |
65 | ![]() | Evolved Bats | 5.1% | 470 |
66 | ![]() | Evolved Musketeer | 5.1% | 520 |
67 | ![]() | Golden Knight | 5.0% | 482 |
68 | ![]() | Bowler | 4.9% | 574 |
69 | ![]() | X-Bow | 4.9% | 481 |
70 | ![]() | Evolved Battle Ram | 4.9% | 465 |
71 | ![]() | Electro Wizard | 4.7% | 500 |
72 | ![]() | Ram Rider | 4.7% | 438 |
73 | ![]() | Heal Spirit | 4.6% | 514 |
74 | ![]() | Mother Witch | 4.6% | 531 |
75 | ![]() | Skeleton Dragons | 4.5% | 567 |
76 | ![]() | Evolved Royal Giant | 4.5% | 487 |
77 | ![]() | Evolved P.E.K.K.A | 4.3% | 457 |
78 | ![]() | Evolved Barbarians | 4.2% | 557 |
79 | ![]() | Lava Hound | 4.1% | 550 |
80 | ![]() | Evolved Bomber | 3.7% | 456 |
81 | ![]() | Goblin Machine | 3.7% | 570 |
82 | ![]() | Princess | 3.6% | 536 |
83 | ![]() | Evolved Royal Recruits | 3.6% | 523 |
84 | ![]() | Evolved Dart Goblin | 3.5% | 540 |
85 | ![]() | Baby Dragon | 3.3% | 528 |
86 | ![]() | Dark Prince | 3.3% | 420 |
87 | ![]() | Freeze | 3.3% | 562 |
88 | ![]() | Evolved Goblin Cage | 3.3% | 551 |
89 | ![]() | Monk | 3.2% | 431 |
90 | ![]() | Evolved Goblin Barrel | 3.2% | 469 |
91 | ![]() | Evolved Hunter | 3.2% | 426 |
92 | ![]() | Elixir Collector | 3.1% | 542 |
93 | ![]() | Royal Hogs | 2.9% | 436 |
94 | ![]() | Evolved Ice Spirit | 2.9% | 427 |
95 | ![]() | Dart Goblin | 2.8% | 464 |
96 | ![]() | Tombstone | 2.8% | 613 |
97 | ![]() | Wall Breakers | 2.7% | 422 |
98 | ![]() | Minions | 2.6% | 579 |
99 | ![]() | Electro Giant | 2.6% | 610 |
100 | ![]() | Evolved Electro Dragon | 2.6% | 632 |
101 | ![]() | Cannon | 2.5% | 533 |
102 | ![]() | Sparky | 2.5% | 528 |
103 | ![]() | Royal Delivery | 2.5% | 421 |
104 | ![]() | Evolved Mega Knight | 2.5% | 533 |
105 | ![]() | Bats | 2.4% | 485 |
106 | ![]() | Mini P.E.K.K.A | 2.4% | 626 |
107 | ![]() | Goblinstein | 2.3% | 403 |
108 | ![]() | Firecracker | 2.2% | 507 |
109 | ![]() | Flying Machine | 2.0% | 469 |
110 | ![]() | Suspicious Bush | 2.0% | 569 |
111 | ![]() | Giant Skeleton | 1.9% | 598 |
112 | ![]() | Goblins | 1.7% | 516 |
113 | ![]() | Musketeer | 1.7% | 573 |
114 | ![]() | Night Witch | 1.7% | 558 |
115 | ![]() | Inferno Dragon | 1.6% | 567 |
116 | ![]() | Mega Knight | 1.6% | 431 |
117 | ![]() | Elixir Golem | 1.6% | 601 |
118 | ![]() | Inferno Tower | 1.5% | 500 |
119 | ![]() | P.E.K.K.A | 1.4% | 359 |
120 | ![]() | Golem | 1.3% | 557 |
121 | ![]() | Zappies | 1.3% | 408 |
122 | ![]() | Elite Barbarians | 1.2% | 424 |
123 | ![]() | Battle Healer | 1.2% | 616 |
124 | ![]() | Phoenix | 1.2% | 614 |
125 | ![]() | Evolved Wizard | 1.2% | 708 |
126 | ![]() | Magic Archer | 1.1% | 567 |
127 | ![]() | Minion Horde | 1.1% | 555 |
128 | ![]() | Mortar | 1.1% | 438 |
129 | ![]() | Skeleton Army | 1.1% | 714 |
130 | ![]() | Lumberjack | 1.0% | 682 |
131 | ![]() | Rascals | 1.0% | 504 |
132 | ![]() | Goblin Demolisher | 0.8% | 668 |
133 | ![]() | Battle Ram | 0.7% | 360 |
134 | ![]() | Little Prince | 0.7% | 509 |
135 | ![]() | Three Musketeers | 0.4% | 468 |
136 | ![]() | Spirit Empress | 0.4% | 750 |
137 | ![]() | Goblin Barrel | 0.3% | 748 |
138 | ![]() | Barbarians | 0.2% | 507 |
139 | ![]() | Royal Giant | 0.2% | 838 |
140 | ![]() | Royal Recruits | 0.2% | 516 |
141 | ![]() | Void | 0.2% | 452 |
142 | ![]() | Clone | 0.1% | 900 |
143 | ![]() | Executioner | 0.1% | 200 |
144 | ![]() | Hunter | 0.1% | 487 |
145 | ![]() | Mirror | 0.1% | 862 |
146 | ![]() | Skeleton Barrel | 0.1% | 603 |
147 | ![]() | Tesla | 0.1% | 833 |
148 | ![]() | Valkyrie | 0.1% | 883 |
149 | ![]() | Goblin Cage | 0.1% | 342 |
150 | ![]() | Archers | 0.0% | - |
151 | ![]() | Barbarian Hut | 0.0% | - |
152 | ![]() | Electro Dragon | 0.0% | - |
153 | ![]() | Furnace | 0.0% | - |
154 | ![]() | Goblin Giant | 0.0% | - |
155 | ![]() | Witch | 0.0% | - |
156 | ![]() | Wizard | 0.0% | - |
157 | ![]() | Evolved Goblin Drill | 0.0% | - |
158 | ![]() | Rune Giant | 0.0% | - |
Top 20 Countries
This leaderboard sorts countries based on the amount of players in the Top 1,000.
The amount of players for each country is displayed in the "Count" column; to the right, you can see a ±value, which is the change compared to last season.
Signature Cards are cards which were disproportionately used in the region when compared to the global average. The 5 displayed cards are sorted, meaning that the first card is the Top 1 signature card. Usually signature cards hint towards a specific archetype that is unusually popular in the country.
Previous Season Stats
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